Roll and Move for a mechanic is simply A further mechanic. Assigning other attributes to that mechanic based on some past uninteresting use after which you can stating the mechanic itself is uninteresting isn't truthful. Modern day activity designers perspective dice as applications for creating intriguing decisions as an alternative https://webnhlonline22109.mybuzzblog.com/19578272/detailed-notes-on-what-determines-movement-and-outcomes-in-roll-and-move-games